Log in

I forgot my password

Who is online?
In total there are 5 users online :: 0 Registered, 0 Hidden and 5 Guests :: 2 Bots

None

[ View the whole list ]


Most users ever online was 41 on Fri Jan 10, 2014 8:18 pm
Latest topics
» Whaddup
Mon Jul 17, 2017 10:52 am by ichbinsehselber

» Who's still here? :Roll Call:
Sun Jul 16, 2017 9:36 am by Xmo5

» AWBW Discord Server
Tue Jul 04, 2017 12:59 pm by ichbinsehselber

» Map Category Descriptions
Sun Jun 25, 2017 12:54 am by WalkerBoh

» Sonja SCOP
Thu Jun 22, 2017 6:26 am by Xmo5

» Map Editor and Move Planner and User Search at ruinedshadows.com
Mon Jun 19, 2017 12:36 am by WalkerBoh

» AWBW Replay Saver
Fri Jun 16, 2017 6:33 am by ruinedshadows

» AWBW Game Replay Saver
Fri Jun 16, 2017 6:32 am by ruinedshadows

» High Funds Maps & FTA Review
Tue Jun 13, 2017 2:30 am by WalkerBoh

Top posting users this month
ichbinsehselber
 
Annapocalypse
 
Xmo5
 


Upload map feature "guide" (By FunkyChunk)

View previous topic View next topic Go down

Upload map feature "guide" (By FunkyChunk)

Post  Iordor on Thu Jul 31, 2014 12:41 am

In a notepad document, every character represents 1 tile. If you wanted a 5 by 5 map, you would have 5 columns and 5 rows of characters. To set the number of players, simply include the number of HQs equal to the players. For example, if you want a map with 4 players, include four "i"s which represent Orange Star HQs.

When you're done making the map, go to the upload map page, select the notepad file, and upload away.

There's an important detail you should note at this point: If you upload a map, it will become automatically published. If your map contains black squares and you unpublish it, you won't be able to publish it again. If your map has less than 2 players and you unpublish it, you won't be able to publish it again.

If you overwrite another unpublished map rather than creating it new, you can edit a black square map without having it be published while it's unfinished. Keep in mind that you can overwrite any map and the dimensions don't matter.

If you create a map that has any black squares in it, you will not be able to move units to the upper left tile in any games on the map.

For what each character translates to, this is a list of what I've found so far, in no particular order:

[space] = black square
1 = BH city
2 = BH base
3 = BH air
4 = BH port
5 = BH HQ
6 = BD city
7 = BD base
8 = BD air
9 = BD port
0 = black square
. = plain
a = NT city
b = NT base
c = NT air
d = NT port
e = OS city
f = OS base
g = OS air
h = OS port
i = OS HQ
j = BM city
k = [ERROR]
l = BM base
m = BM air
n = BM port
o = BM HQ
p = GE city
q = GE base
r = GE air
s = GE port
t = GE HQ
u = YC city
v = YC base
w = YC air
x = YC port
y = YC HQ
z = [ERROR]
A = d/r road
B = d/l road
C = u/l road
D = u/r road
E = d/l/r road
F = d/l/u road
G = l/u/r road
H = u/r/d road
I = d/r river
J = l/d river
K = u/l river
L = u/r river
M = l/d/r river
N = d/l/u river
O = l/u/r river
P = u/r/d river
Q = RF HQ
R = RF port
S = RF air
T = RF base
U = RF city
V = GS HQ
W = GS port
X = GS air
Y = GS base
Z = GS city
~ = d/l/u/r river
` = [ERROR]
! = [ERROR]
@ = forest
# = [ERROR]
$ = [ERROR]
% = reef
^ = mountain
& = [ERROR]
* = [ERROR]
( = u shoal
) = r shoal
- = l/r road
_ = AB tower
+ = d/l/u/r road
= = u/d road
, = sea
[less than symbol] = d shoal
[greater than symbol] = l shoal
/ = [ERROR]
? = [ERROR]
; = [ERROR]
: = [ERROR]
' = [ERROR]
" = [ERROR]
[ = l/r bridge
{ = l/r river
] = u/d bridge
} = u/d river
\ = [ERROR]
| = [ERROR]
avatar
Iordor
Mech
Mech

Posts Posts : 83
Funds Funds : 1293
Reputation Reputation : 35
Join date : 2014-06-07

Back to top Go down

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum