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Capturing opponents' properties (in a specific situation)

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Capturing opponents' properties (in a specific situation)

Post  blipsANDchitz on Wed Jan 03, 2018 4:24 am

Hi,

Here is one specific situation where there is a slight difference in capturing another player's property between AWBW and the original AW games (or at least AW1):

Say you are player X, and there are at least two other players who are players Y and Z. Player Y is about to be defeated by player Z when Z starts capturing player Y's HQ. Say after player Z has completed the first turn of capturing Y's HQ, player X starts capturing a property belonging to player Y (other than the HQ). On the second turn after player Z finishes capturing Y's HQ, all of Y's properties naturally become Z's. So the problem here is player X's capture value of what used to be player Y's property resets back to 20 once player Z fully captures Y's HQ, whereas it should remain at the previous value it was at before Z captured Y's HQ.

I'm not sure if this is already a known issue since I only took a brief look at reported bugs and known differences between AWBW and the AW games. However, I did test this situation out on AW1 and the capture value of the property did not reset after the HQ is captured.

blipsANDchitz
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Re: Capturing opponents' properties (in a specific situation)

Post  WalkerBoh on Thu Jan 04, 2018 8:41 pm

Good catch! I'm sure this is a bug, but it's not known to me. Thanks for reporting it.

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Re: Capturing opponents' properties (in a specific situation)

Post  WalkerBoh on Thu Jan 04, 2018 11:11 pm

FYI, I think I fixed this tonight.

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Re: Capturing opponents' properties (in a specific situation)

Post  blipsANDchitz on Fri Jan 05, 2018 11:10 am

Awesome, thanks.

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Re: Capturing opponents' properties (in a specific situation)

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